{"id":16,"date":"2010-09-20T22:38:39","date_gmt":"2010-09-20T22:38:39","guid":{"rendered":"http:\/\/www.subtleallusion.com\/blog\/?p=16"},"modified":"2010-10-16T22:49:46","modified_gmt":"2010-10-16T22:49:46","slug":"always-double-check-your-compile-settings","status":"publish","type":"post","link":"http:\/\/www.subtleallusion.com\/blog\/?p=16","title":{"rendered":"Always double check your compile settings."},"content":{"rendered":"<p>What is wrong with this image?<\/p>\n<p><a href=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_2d.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-22\" title=\"mansion_2d\" src=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_2d-546x341.jpg\" alt=\"The front of Mann Manor from artpass_ym\" width=\"546\" height=\"341\" srcset=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_2d-546x341.jpg 546w, http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_2d-150x93.jpg 150w, http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_2d-300x187.jpg 300w, http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_2d.jpg 1100w\" sizes=\"auto, (max-width: 546px) 100vw, 546px\" \/><\/a><!--more--><\/p>\n<p>Well, I forgot three things when I ran this compile: firstly, I forgot to turn on the cordon area so the entire map was compiled instead of just the final point. This increased the compile time tenfold. By the time I realised I figured it would be good to check how the rest of the map was looking, so I let it go. Secondly, after it finished I realised I&#8217;d got a leak and had lots of dark patches since there was no bounce lighting. So the compile is no good for checking the fine details of the lighting. Actually it turned out I&#8217;d just unchecked vvis.exe, so it didn&#8217;t leak, a minor bit of good news. Lastly, I left the brush entities visgroup off so all my cobwebs, triggers, and glowing window brushes were not compiled so all the windows are blank.<\/p>\n<p>Moral of the story: Always check what your compile settings are <em>before<\/em> you hit run.<\/p>\n<p>Since the above mansion shot and the below church\/B shot are the areas least effected by the lack of bounce lighting so I took some 3D screenshots.<\/p>\n<p><a href=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_2d.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-19\" title=\"church_2d\" src=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_2d-546x341.jpg\" alt=\"A view over Control Point B showing the graveyard and church on the hill in artpass_ym\" width=\"546\" height=\"341\" srcset=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_2d-546x341.jpg 546w, http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_2d-150x93.jpg 150w, http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_2d-300x187.jpg 300w, http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_2d.jpg 1100w\" sizes=\"auto, (max-width: 546px) 100vw, 546px\" \/><\/a><\/p>\n<p>The mansion is in <a href=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_rb.jpg\">red\/blue<\/a> and <a href=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/mansion_cc.jpg\">colorcode<\/a>, the church is also in <a href=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_rb.jpg\">red\/blue<\/a> and <a href=\"http:\/\/www.subtleallusion.com\/blog\/wp-content\/uploads\/2010\/09\/church_cc.jpg\">colorcode<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What is wrong with this image?<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[14,16,5,17,15,6],"class_list":["post-16","post","type-post","status-publish","format-standard","hentry","category-artpass-progress","tag-3d","tag-anaglyph","tag-artpass","tag-compile","tag-redblue","tag-tf2"],"_links":{"self":[{"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/16","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=16"}],"version-history":[{"count":0,"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/16\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=16"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=16"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.subtleallusion.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=16"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}