A Physics with Astrophysics graduate and level designer specializing in the Source engine. You can contact me here or by yelling really loud.

Archive for tc_strata

Territory Control


From the very first few days playing Team Fortress 2 I’d decided that tc_hydro was the coolest map. from never knowing where you’d be attacking to the cool industrial style, everything about it was fun for me. The general playerbase though, didn’t share my enthusiasm for it. Hydro quickly fell by the wayside of TF2’s ever growing pool of official maps and today barely manages to hold more players than the arena maps. Even OrangeX has more players!

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tc_strata is now jinxed!


Why jinxed? I have started a lot of projects and stopped a lot of projects short and I’ve found that often projects fall through very quickly after I write some kind of blog post about them. Hopefully Strata will hold on to completion, I’d certainly be very upset if it didn’t!

Here’s just a bit of an overview of what’s going on. » Continue reading “tc_strata is now jinxed!”

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