A Physics with Astrophysics graduate and level designer specializing in the Source engine. You can contact me here or by yelling really loud.

The Vortex of Time

Time passes in strange ways doesn’t it?

It feels to me like months have passed since I did anything remotely creative, all level design projects are on hold, I’ve done no modelling either for ages. But apparently it’s only been a month since I last updated this blog. Exam dread seems to make time stand still almost whilst the bliss of ignoring University and mapping sets the passage of time into overdrive. Still only 9 days left until exams are over and I can revert to my natural state of perpetual mapping, to finish tc_strata (It’s not dead!)

Oh, I did do one little bit of level design a few weekends ago, MapCore ran a small challenge, some of the entries were great and made me feel I hadn’t really put much thought into mine. The winners are here and you can download my entry here to run in HL2:EP2 or watch the really low quality (you’ve been warned) youtube video of the puzzle’s solution here.

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